2D Job Options
Skillset listing of jobs within 2D animation
The link above is to a website listing of a range of jobs within the 2D animation area. This includes all areas, from pre-production through to post-production. While this list is extensive (38 in total), there are only a few that graduates would be able to apply for. These include Animator, Assistant Animator, Junior Animator, Inbetweener and Runner. An animator’s job is fairly self-explanatory, they follow directions from a director, animation director or key animator. They work either alone or in a team, supervising the work of inbetweeners or assistants. An inbetweener produces the stills between the previously drawn key poses. Their responsibilities include making sure they produce the character(s) on model, that they are neat and accurate, and that they produce a smooth animation. They must be capable of working in a team and following directions. A runner is in effect, an assistant to everyone. Their tasks can include anything from making tea and coffee for staff, replacing batteries and lightbulbs, and tidying up, to checking time sheets and keeping the showreel and reference library. Whatever a runner’s job is, they should always be watching and learning. However, within this list are several options in both post production and pre-production that myself or other people would be able to do.
This leads on to what Peter Dodd answered one of our questions with. Question 8 of our questionnaire was ‘What was your first professional job within 2d?’ He answered by telling us that he started off designing props and storyboards, and eventually moved on to producing animations. Prop design and storyboards are part of the pre-production of any animation, so the fact that Peter moved from pre-production into full time animation is evidence that the change from one area of the process to the other is possible.
Aaron Hodder